Realistic, detailed and textured Commercial Bell 206L model with Interior. The model has been originally created in 3ds max 9 with real-world scale dimensions. The 3ds max format includes both VRay and Scanline default renderer versions. The final images of the thumbnails have been created with the model, materials and shaders from the VRay version (the HDRI of the reflection is not included due to comercial issues).
Other formats include correctly mapped textures too, although some shaders may need some little adjustment.
The base control mesh has been included in every format without being collapsed so you can subdivide the geometry as much as you need in your own 3D software (only subdivide the objects named SUBDX_ where X is the appropiate number of subdivisions). The accurate details of the model work perfectly for extreme close-ups.
Every object and material has been carefully named and grouped (exterior, interior and avionics) for easy customization, so you can easily hide, modify or even delete the objects or materials you don’t need in your project.
The high resolution texture maps have been included and packed in another single file to minimize download times.
– 3ds max 9 and above (.max)
– Cinema 4D 10 and above (.c4d)
– Maya 7 and above (.mb)
– Softimage XSI 5 and above (.scn)
– Lightwave 6 and above (.lws)
– Luxology Modo (.lxo)
– Blender (.blend)
– Wavefront OBJ (.obj and .mtl)
– Autodesk FBX (.fbx)
– Collada DAE (.dae)
– 3DS (.3ds)
– Direct X (.x)
– DXF (.dxf)
The model has been converted to other formats using exporters and conversion tools and carefully checked in every software. If you have any problem with the format you need to use, don’t hesitate to contact with me for assistance.
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