IMPORTANT NOTE: if you need this model rigged we also have it rigged in 3ds max, Maya and Cinema 4D.
Please check our products list.
Realistic, detailed San Diego Chargers NFL Player model and official match ball. The 3ds max format includes both VRay and Scanline default renderer
versions. The final images of the thumbnails have been created with the materials and shaders from the VRay version (lighting and rendering settings
not included). Other formats include textured objects with base shaders, the reflection shaders may need some adjustment.
The base control mesh of the player has been included without being collapsed so you can subdivide the geometry as much as you need in your own
3D software. The accurate details of the model work perfectly for extreme close-ups.
– 3ds max 9 and above (.max)
– Cinema 4D 10 and above (.c4d)
– Maya 7 and above (.mb)
– Softimage XSI 5 and above (.xsi)
– Lightwave 6 and above (.lws)
– Autodesk FBX (.fbx)
– Collada DAE (.dae)
– Blender (.blend)
– Luxology Modo (.lxo)
– Wavefront OBJ (.obj and .mtl)
– 3DS (.3ds)
– Direct X (.x)
– DXF (.dxf)
The model has been converted to other formats using exporters and convertion tools and carefully checked in every software. If you have any
problem with the format you need to use, don’t hesitate to contact with us for assistance.
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