Realistic, detailed Rigged Indianapolis Colts NFL Player model and official match ball in 3ds Max, Maya and Cinema 4D formats. The 3ds max format includes both VRay and Scanline default renderer versions. The final images of the thumbnails have been created with the materials and shaders from the VRay version (lighting and rendering settings not included).
The base control mesh of the player has been included without being collapsed so you can subdivide the geometry as much as you need in your own 3D software. The accurate details of the model work perfectly for extreme close-ups.
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